via Creative Applications ~ ”This is a collection of work produced at the recent Visual Music Collaborative workshop hosted by Eyebeamthis July in NYC. The event was led by Aaron Meyers, in collaboration with Re:Group artist, Aaron Koblin and in creative partnership with Ghostly International. Invited participants were asked to explore the relationship between music, sound, and dynamically generated imagery and motion. Topics included sound-analysis techniques, advanced OpenGL programming, and interfacing with mobile control devices.”
seems to be almost completely decayed by now, but this is an amazing project by zach gage.
this is also excellent. by vladimir todorovic. all of the scenes were generated by Processing
another one i found today. this is generative and they don’t say, but i’m assuming done with processing. it’s given me some ideas for utilizing game engine editors in combination with some tweaked draw distances and heavy post processing. but i love that this is purely code.