Of Games – II, the second iteration of the gaming residency at Khoj, takes forward Khoj’s interest in interdisciplinary art practices. Games have always existed in cultures, and gaming has become ubiquitous with the information technology boom. Through this residency, Khoj tries to explore the ideas of game and play through the lens of contemporary art practice. From games as tools of social engagement and change-making to games which are studies in hardcore ludic experiences, this project aims to explore it all.
My CAA presentation “Fire in the Hole – The Obviously Non-Short History of Art Games” is now in published essay form over at the New Media Caucus’ website. Sadly, GIF-less. You can check out the GIF-tastic version below.
Grab them over at Open Culture
Watching the prop production process has always been extremely fascinating to me. How many practical technologies are initially conceived and prototyped for entertainment?
Made for an assignment titled “The Quantified Selfie”